package liumengbaio.lolzhangyoubao.Activity.InFo;

import java.util.List;

/**
 * Created by lanouhn on 16/9/12.
 */
public class HeroDataOneInfo {


    /**
     * code : 200
     * data : [{"champion_id":39,"position":"up","position_desc":"上单","win_ratio":49.56,"use_ratio":1.2,"ban_ratio":0.4,"kda":2.11,"damage_taken":31591.26,"damage_dealt":20787.32,"minions_killed":161.64,"neutral_minions_killed":6.61,"gold_earned":12576.93,"killing_spree":3.72,"play_rank":28,"appear_rank":20}]
     * listSize : 1
     * message : OK
     */

    private int code;
    private int listSize;
    private String message;
    /**
     * champion_id : 39
     * position : up
     * position_desc : 上单
     * win_ratio : 49.56
     * use_ratio : 1.2
     * ban_ratio : 0.4
     * kda : 2.11
     * damage_taken : 31591.26
     * damage_dealt : 20787.32
     * minions_killed : 161.64
     * neutral_minions_killed : 6.61
     * gold_earned : 12576.93
     * killing_spree : 3.72
     * play_rank : 28
     * appear_rank : 20
     */

    private List<DataBean> data;

    public int getCode() {
        return code;
    }

    public void setCode(int code) {
        this.code = code;
    }

    public int getListSize() {
        return listSize;
    }

    public void setListSize(int listSize) {
        this.listSize = listSize;
    }

    public String getMessage() {
        return message;
    }

    public void setMessage(String message) {
        this.message = message;
    }

    public List<DataBean> getData() {
        return data;
    }

    public void setData(List<DataBean> data) {
        this.data = data;
    }

    public static class DataBean {
        private int champion_id;
        private String position;
        private String position_desc;
        private double win_ratio;
        private double use_ratio;
        private double ban_ratio;
        private double kda;
        private double damage_taken;
        private double damage_dealt;
        private double minions_killed;
        private double neutral_minions_killed;
        private double gold_earned;
        private double killing_spree;
        private int play_rank;
        private int appear_rank;

        public int getChampion_id() {
            return champion_id;
        }

        public void setChampion_id(int champion_id) {
            this.champion_id = champion_id;
        }

        public String getPosition() {
            return position;
        }

        public void setPosition(String position) {
            this.position = position;
        }

        public String getPosition_desc() {
            return position_desc;
        }

        public void setPosition_desc(String position_desc) {
            this.position_desc = position_desc;
        }

        public double getWin_ratio() {
            return win_ratio;
        }

        public void setWin_ratio(double win_ratio) {
            this.win_ratio = win_ratio;
        }

        public double getUse_ratio() {
            return use_ratio;
        }

        public void setUse_ratio(double use_ratio) {
            this.use_ratio = use_ratio;
        }

        public double getBan_ratio() {
            return ban_ratio;
        }

        public void setBan_ratio(double ban_ratio) {
            this.ban_ratio = ban_ratio;
        }

        public double getKda() {
            return kda;
        }

        public void setKda(double kda) {
            this.kda = kda;
        }

        public double getDamage_taken() {
            return damage_taken;
        }

        public void setDamage_taken(double damage_taken) {
            this.damage_taken = damage_taken;
        }

        public double getDamage_dealt() {
            return damage_dealt;
        }

        public void setDamage_dealt(double damage_dealt) {
            this.damage_dealt = damage_dealt;
        }

        public double getMinions_killed() {
            return minions_killed;
        }

        public void setMinions_killed(double minions_killed) {
            this.minions_killed = minions_killed;
        }

        public double getNeutral_minions_killed() {
            return neutral_minions_killed;
        }

        public void setNeutral_minions_killed(double neutral_minions_killed) {
            this.neutral_minions_killed = neutral_minions_killed;
        }

        public double getGold_earned() {
            return gold_earned;
        }

        public void setGold_earned(double gold_earned) {
            this.gold_earned = gold_earned;
        }

        public double getKilling_spree() {
            return killing_spree;
        }

        public void setKilling_spree(double killing_spree) {
            this.killing_spree = killing_spree;
        }

        public int getPlay_rank() {
            return play_rank;
        }

        public void setPlay_rank(int play_rank) {
            this.play_rank = play_rank;
        }

        public int getAppear_rank() {
            return appear_rank;
        }

        public void setAppear_rank(int appear_rank) {
            this.appear_rank = appear_rank;
        }
    }
}
